The Dark Side of Gamification

Presented at Gamicon 2021

The Dark Side of Gamificaiton Panel at Gamicon Online 2021

Original Presented: Monday, February 22, 2021 2:00pm - 2:30pm (ET)

Gamification is supposed to be fun. That’s why businesses, organizations and individuals use it on a daily basis. Why else would someone play games? But what are the ethics of gamification? What stops one business or organization from doing something nefarious? Is there a limit to gamification? Should it be up to academics, the government, or individuals to police how gamification is used? Can you imagine a world dominated by the Black Mirror episode Nosedive? Join three gamers, designers, educators, and academics as they discuss a world where everyone you interact with is rated on a five star scale.
PANELISTS

Dave Eng, [email protected], University XP

Naomi Pariseault, [email protected], Brown University

Jim Egan, [email protected], Brown University


Course Curriculum


  Session Overview
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  Speakers & Bios
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  Welcome & Intro
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  Overview
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  Basic Needs, Information & Privacy
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  Big Brother
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  Psychology & Motivation
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  Gambling & Loot Boxes
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  Unfolding Examples
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  What can YOU do?
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  Q&A and Contact
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