Gamification for Online Learning
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Get started now!
Gamification for Online Learning
Features
- Fully Transcribed Videos: Search and Read all content included in the Course
- Embedded Guides: Read Outside Resources without Leaving the Browser
- Continual Learning: Links Provided to Outside Podcasts & Videos
- Smartphone & Tablet Friendly: Listen and Learn Wherever and Whenever
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Overview
Gamification is the use of game elements in non-game contexts. You can use games for learning. But where should you start? Where should you begin? Can you even use games for online learning? The answer is yes: there are a few elements of games that you can use for an online learning environment. In this webinar, we’ll review four different areas that you can use for your current or future classes, courses, and trainings. This session will cover: Simulations, Inverted Grading, Avatars, and Feedback Loops. Applications and use cases will be discussed.
This session will…
- Define Gamification
- Discuss simulations and applications for online teaching and learning
- Identify the concept of inverted grading and its use for assessment
- Demonstrate the use of avatars in a teaching context
- Defining feedback loops and their applications to teaching and learning
Presenter
Dave Eng, EdD
Games-Based Learning, University XP
Host of Experience Points Podcast & YouTube Channel
Outline
- What is Gamification?
- Simulations
- Abstraction vs. Fidelity
- Case Studies, Recreations, Role Playing
- Simulation Applications
- Inverted Grading
- Traditional Grading
- Inverted Grading: Attempt, Completion, Mastery
- Avatars Defined & Applications
- Feedback Loops
- Negative vs. Positive Feedback Loops
- Feedback Loop Applications
- Applying Positive Feedback
Dr. Dave Eng
Dave Eng is an intellectual and creative educator, designer, and researcher who combines games, theory, and technology. Dave studied games-based learning as part of his doctoral work at Northeastern University. He also hosts the blog on games-based learning at www.universityxp.com. In addition, he also hosts the podcast and YouTube Channel “Experience Points” on using games for learning. Dave serves as a faculty member & educational technologist at New York University’s School of Professional Studies. Dave is also a prolific speaker appearing at over 20 different academic and professional conferences. His research interests include learning theory, technology, and games. Find out more at www.davengdesign.com